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Will

Ho creato questo personaggio in Maya, occupandomi di tutte le fasi di lavorazione: character design, modello 3D, lighting e shading. Ho realizzato le texture in Substance Painter.
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3D character made with Autodesk Maya and Substance Painter! I made the character design, 3D model, lighting, texturing and shading. For the textures I used Substance Painter.